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		<title>XCode: Dealing with &#8220;Could not inspect the application package&#8221; error</title>
		<link>http://michaelchinen.com/2013/04/07/xcode-dealing-with-could-not-inspect-the-application-package-error/</link>
		<comments>http://michaelchinen.com/2013/04/07/xcode-dealing-with-could-not-inspect-the-application-package-error/#comments</comments>
		<pubDate>Sun, 07 Apr 2013 13:45:50 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=484</guid>
		<description><![CDATA[After setting up a new cocos2d-x project and having run successfully, after some minor changes I hit this weird error that had only a few hits in google, with no clear solution. To fix it I did the following things. I don&#8217;t know which one is the right solution. 1. There was a mostly unhelpful [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Cocos2D-X: Creating an iOS/android dual-platform project</title>
		<link>http://michaelchinen.com/2013/03/31/cocos2d-x-creating-an-iosandroid-dual-platform-project/</link>
		<comments>http://michaelchinen.com/2013/03/31/cocos2d-x-creating-an-iosandroid-dual-platform-project/#comments</comments>
		<pubDate>Mon, 01 Apr 2013 07:39:51 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=398</guid>
		<description><![CDATA[I develop iOS apps. However, the first smartphone I had was an android device. I like open-source projects and bought it over the iPhone for idealogical reasons more than anything else. As a user, the android experience was okay, although iOS clearly had the apps and the polish. But when it came down to actually [...]]]></description>
		<wfw:commentRss>http://michaelchinen.com/2013/03/31/cocos2d-x-creating-an-iosandroid-dual-platform-project/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>XCode 4 with a networked drive: fixing &#8216;null character(s) ignored&#8217; and &#8216;missing @end&#8217; warnings</title>
		<link>http://michaelchinen.com/2012/12/21/xcode-4-with-a-networked-drive-fixing-null-characters-ignored-and-missing-end-warnings/</link>
		<comments>http://michaelchinen.com/2012/12/21/xcode-4-with-a-networked-drive-fixing-null-characters-ignored-and-missing-end-warnings/#comments</comments>
		<pubDate>Sat, 22 Dec 2012 04:46:16 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=390</guid>
		<description><![CDATA[XCode 4 had a lot of changes over 3.x. Some seemed kinda okay, others seemed horrible. When it came out I did&#8230; absolutely nothing, for as long as possible and held on to the 3.x version as long as it was possible to do so. Since I had to switch to the iTunes-ized Xcode 4, [...]]]></description>
		<wfw:commentRss>http://michaelchinen.com/2012/12/21/xcode-4-with-a-networked-drive-fixing-null-characters-ignored-and-missing-end-warnings/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>1st year impressions of iOS game development</title>
		<link>http://michaelchinen.com/2012/12/03/first-impressions-of-ios-game-development/</link>
		<comments>http://michaelchinen.com/2012/12/03/first-impressions-of-ios-game-development/#comments</comments>
		<pubDate>Tue, 04 Dec 2012 09:07:09 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=365</guid>
		<description><![CDATA[I moved to Japan in June to do iOS programming and game development. Not for a company or even a contract job. I just did it because I liked Japan and could see myself working there. There are other places that I like, but in the end Japan seemed the most attractive to me. I&#8217;m [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Fixing guake transparency with metacity slow alt-tabbing (ubuntu)</title>
		<link>http://michaelchinen.com/2012/10/14/fixing-guake-transparency-with-metacity-slow-alt-tabbing-ubuntu/</link>
		<comments>http://michaelchinen.com/2012/10/14/fixing-guake-transparency-with-metacity-slow-alt-tabbing-ubuntu/#comments</comments>
		<pubDate>Mon, 15 Oct 2012 06:31:58 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=342</guid>
		<description><![CDATA[I like guake as my terminal because I can full screen and half screen prettier than the gnome terminal (I can hide the tabs too). One part that is important for prettiness is transparency. Some will say that this is just eye candy, but it helps me to monitor chatrooms while I program in full [...]]]></description>
		<wfw:commentRss>http://michaelchinen.com/2012/10/14/fixing-guake-transparency-with-metacity-slow-alt-tabbing-ubuntu/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Use NSMutableData with NSCoder if you will move the data or die</title>
		<link>http://michaelchinen.com/2012/05/05/use-nsmutabledata-with-nscoder-if-you-will-move-the-data-or-die/</link>
		<comments>http://michaelchinen.com/2012/05/05/use-nsmutabledata-with-nscoder-if-you-will-move-the-data-or-die/#comments</comments>
		<pubDate>Sun, 06 May 2012 04:10:40 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=329</guid>
		<description><![CDATA[I recently implemented dynamic loading-unloading of audio buffers so I could do real time effects/recording with unlimited lengths on my app. (The core data stuff wouldn&#8217;t cut it). It was working well, except that my save functions got all screwed up and ended up sounding all glitchy and out of order like some kind of [...]]]></description>
		<wfw:commentRss>http://michaelchinen.com/2012/05/05/use-nsmutabledata-with-nscoder-if-you-will-move-the-data-or-die/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>iOS: encoding to AAC with the Extended Audio File Services gotchas</title>
		<link>http://michaelchinen.com/2012/04/30/ios-encoding-to-aac-with-the-extended-audio-file-services-gotchas/</link>
		<comments>http://michaelchinen.com/2012/04/30/ios-encoding-to-aac-with-the-extended-audio-file-services-gotchas/#comments</comments>
		<pubDate>Tue, 01 May 2012 02:20:29 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=319</guid>
		<description><![CDATA[I recently implemented encoding to AAC from raw PCM in memory (as opposed to from a file) using the extended audio file services, which have their calls prefixed with ExtAudioFile*. ExtAudioFile stuff basically wraps a converter with the standard AudioFile functionality. It was a bit hard to track down the correct documentation, but it&#8217;s not [...]]]></description>
		<wfw:commentRss>http://michaelchinen.com/2012/04/30/ios-encoding-to-aac-with-the-extended-audio-file-services-gotchas/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>SoundCloud iOS integration gotchas</title>
		<link>http://michaelchinen.com/2012/04/21/soundcloud-ios-integration-gotchas/</link>
		<comments>http://michaelchinen.com/2012/04/21/soundcloud-ios-integration-gotchas/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 03:06:15 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=299</guid>
		<description><![CDATA[Last year when I was living in Berlin I had the opportunity to visit the SoundCloud campus where Henrik Lenberg and Eric Wahlforss were nice enough to talk to me about a range of things from Audacity to how SoundCloud functions as a development team. I&#8217;ve been to quite a few coorporate campuses and a [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Return of the unsigned int gotcha for the unary &#8216;-&#8217; operator</title>
		<link>http://michaelchinen.com/2012/03/05/return-of-the-unsigned-int-gotcha-for-the-unary-operator/</link>
		<comments>http://michaelchinen.com/2012/03/05/return-of-the-unsigned-int-gotcha-for-the-unary-operator/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 06:12:48 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=294</guid>
		<description><![CDATA[I came across another unsigned int issue today. If you have an unsigned int and you negate it with the unary &#8216;-&#8217; operator, you will just get a really large unsigned integer value, and not a negative value. From my last post about unsigned int, you can&#8217;t do smallInt - unsignedInt and expect a negative [...]]]></description>
		<wfw:commentRss>http://michaelchinen.com/2012/03/05/return-of-the-unsigned-int-gotcha-for-the-unary-operator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>The Class Class as an argument in objective C++</title>
		<link>http://michaelchinen.com/2012/02/16/the-class-class-as-an-argument-in-objective-c/</link>
		<comments>http://michaelchinen.com/2012/02/16/the-class-class-as-an-argument-in-objective-c/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 03:26:32 +0000</pubDate>
		<dc:creator>mike</dc:creator>
				<category><![CDATA[debugged]]></category>

		<guid isPermaLink="false">http://michaelchinen.com/?p=283</guid>
		<description><![CDATA[When you say the same word over and over it starts to become meaningless. Mix this together with metaclasses and reflection. Then take objective-C and add it to C++. You then have an objective-C @Class construct for forward declaration, the Class object, the NSObject class method, and the C++ class keyword. It was only a [...]]]></description>
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		<slash:comments>0</slash:comments>
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