(Michael Chinen)

One week with Claude Code: porting music and ambient audio apps to Flutter Web/Android

mchinen

I’ve spent over a week with Claude Code on Audio apps via flutter and feel like it’s now a reasonable time to share my experience.

The project

I wanted to revive/port an old music/piano note teaching app I had. That ended up being too complicated due to the game elements and Claude’s lack of visual feedback. So I switched to an app I did in literally 7 days from idea to pushing to the app store to reduce the complexity. This app just synthesized a background noise like white noise or binaural beats, or played a looped audio file like waves crashing. It had a minimal and generated graphics that were just drawn with lots of small fading lines.

Here’s some YouTube videos that show the first few days of live-streaming using Claude code to make this app. And here’s a webapp with some intermediate version of it that’s public but probably has lots of bugs. The android version runs but I won’t put it up until fixing more bugs.

The good

The bad

The ugly

I have some deep learning projects (estimating music quality) that I want to get back to, so I’ll be trying it out on that next, as well as some web scraping apps for bank and brokerage bonuses. At this point it’s useful, but it’s more novel and ‘almost-fun’ than useful. So I don’t feel like buying the $200/mo max plan yet. At the end of the month we’ll see if I renew. I didn’t renew Gemini even though I liked it the first week, so we’ll see. These things usually get better and faster (with the exception of GPT-5 flopping this week), so maybe I’ll have a new framework to try in a couple months.

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