The AI-assisted coding environment is moving so fast, it all feels like a blur. While there is most definitely hype, there is also no lack of critics and skepticism. The top-down push of AI has made it sort of something that not all employees and coders want to use by definition. Yet it is clear, […]
A frugal mindset can develop anti-frugal tendencies, or ‘cheapness’, that optimize for lower cost at the expense of too much time or accepting poor quality or discomfort. True frugality should consider the tradeoff beyond all of these factors. Personally, I still struggle with analysis paralysis in the metaphorical candy aisle. It’s helped to have a […]
The Fourier transform allows one to take a time domain signal and turn it into frequencies with no loss of information. It’s still at the front end of the vast majority of speech and audio ML systems, despite some pressure from learned kernels like TasNet. The complexity of the fast fourier transform is N log […]
Writing a game with an engine is a special experience the first few times. At the core of the engine is some kind of loop. The loop is usually over a fixed time interval, but it can also be per event. The frequency of the loop doesn’t have to match the screen rendering frequency. It […]
Stability AI released Stable Cascade on GitHub this week. It’s very open, and allows not only inference on a number of tasks from text prompting to in-painting but also allows training and fine tuning. It’s a three stage diffusion model, and they also provide pretrained weights you can download. Here’s what I needed to do […]