I recently implemented dynamic loading-unloading of audio buffers so I could do real time effects/recording with unlimited lengths on my app. (The core data stuff wouldn’t cut it). It was working well, except that my save functions got all screwed up and ended up sounding all glitchy and out of order like some kind of […]
I recently implemented encoding to AAC from raw PCM in memory (as opposed to from a file) using the extended audio file services, which have their calls prefixed with ExtAudioFile*. ExtAudioFile stuff basically wraps a converter with the standard AudioFile functionality. It was a bit hard to track down the correct documentation, but it’s not […]
Last year when I was living in Berlin I had the opportunity to visit the SoundCloud campus where Henrik Lenberg and Eric Wahlforss were nice enough to talk to me about a range of things from Audacity to how SoundCloud functions as a development team. I’ve been to quite a few coorporate campuses and a […]
I came across another unsigned int issue today. If you have an unsigned int and you negate it with the unary ‘-‘ operator, you will just get a really large unsigned integer value, and not a negative value. From my last post about unsigned int, you can’t do smallInt – unsignedInt and expect a negative […]
When you say the same word over and over it starts to become meaningless. Mix this together with metaclasses and reflection. Then take objective-C and add it to C++. You then have an objective-C @Class construct for forward declaration, the Class object, the NSObject class method, and the C++ class keyword. It was only a […]