(Michael Chinen)

Category: debugged

XCode: Dealing with “Could not inspect the application package” error

After setting up a new cocos2d-x project and having run successfully, after some minor changes I hit this weird error that had only a few hits in google, with no clear solution. To fix it I did the following things. I don’t know which one is the right solution. 1. There was a mostly unhelpful […]

Fixing guake transparency with metacity slow alt-tabbing (ubuntu)

I like guake as my terminal because I can full screen and half screen prettier than the gnome terminal (I can hide the tabs too). One part that is important for prettiness is transparency. Some will say that this is just eye candy, but it helps me to monitor chatrooms while I program in full […]

Use NSMutableData with NSCoder if you will move the data or die

I recently implemented dynamic loading-unloading of audio buffers so I could do real time effects/recording with unlimited lengths on my app. (The core data stuff wouldn’t cut it). It was working well, except that my save functions got all screwed up and ended up sounding all glitchy and out of order like some kind of […]

iOS: encoding to AAC with the Extended Audio File Services gotchas

I recently implemented encoding to AAC from raw PCM in memory (as opposed to from a file) using the extended audio file services, which have their calls prefixed with ExtAudioFile*. ExtAudioFile stuff basically wraps a converter with the standard AudioFile functionality. It was a bit hard to track down the correct documentation, but it’s not […]

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